Stretchers
Look at the action of .
When you look at that action you can see why it's natural to call a
diagonal matrix a "stretcher" matrix.
The diagonal matrix
stretches in the x direction by a factor of "a" and in the y direction
by a factor of "b".
You can verify this by hand using the column way to multiply a matrix
times a vector:
Check out a few
more stretchers.
Stretching by 1/2 squashes the circle in the y direction.
![[Graphics:stretchergr12.gif]](stretchergr12.gif)
Stretching by 0 in the y direction squashes the circle onto the
x-axis.
![[Graphics:stretchergr16.gif]](stretchergr16.gif)

Stretching by -2 in the x-direction, means flipping across the
y-axis as well as stretching.
Changing dimensions
Both and are
stretcher matrices since their non-diagonal entries are zero.
The matrix
sends to .
But sends to .
Check out the action of each of these stretchers.
![[Graphics:stretchergr29.gif]](stretchergr29.gif)
A stretch by a factor of 5 in the x direction and a factor of 2
in the y direction.
![[Graphics:stretchergr33.gif]](stretchergr33.gif)

A stretch by a factor of 5 in the x direction and a factor of 2 in the
y direction.
But note how the stretcher matrix not
only stretches the 2D circle but also embeds the ellipse into 3 dimensional
space.
Exercises
1. Check out the following ellipse.
![[Graphics:stretchergr35.gif]](stretchergr35.gif)
You can get this ellipse by stretching the unit circle by a factor of
3 in the x direction and a factor of 2 in the y direction.
To get the ellipse shown above I would hit the unit circle with (choose
one):
(a) the matrix
(b) the matrix
(c) the matrix
2. Check out the following ellipsoid
![[Graphics:stretchergr40.gif]](stretchergr40.gif)
You can get this ellipsoid by stretching the unit sphere by
-
a factor of 4 in the x direction
-
a factor of 8 in the y direction
-
a factor of 2 in the z direction
To get the ellipsoid shown above I would hit the unit sphere with (choose
one):
(a) the matrix
(b) the matrix
(c) the matrix
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